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Dragons in Video Games - Game Titles A-D

Updated: Sep 25, 2022

Dragons appear in numerous role-playing games with fictional settings as bosses, final bosses, and enemies, as well as player characters, companions, and supporting characters.


This is a list of Dragons in Role-Playing Video Games. If there are many dragons then only the most notable are mentioned. This particular blog lists the games alphabetically by Video Game Title A - D. Click here to see other game titles.


Format below:

Video Game Title

Name of Dragon (if many, then the most notable is mentioned)

Game Platform





Tiamat

Nintendo DS

A role-playing video game for Nintendo DS developed and published in Japan in 2009. The game has not been published in other territories. However, an English fan translation was completed in 2014.

Story - 7th Dragon takes place in the high fantasy world of Eden. 80% of Eden is ruled by various fantasy reptiles, all led by 7 dragons, and their hostility to humans threatens society. The player takes the role of a huntsman who is tasked with eliminating the 7 dragons and saving humanity.

Gameplay - When players start their journey, they can create their own characters from the following classes: Mage, Princess, Rogue, Knight, Samurai, Fighter, or Healer. Outside of battle the characters will be viewed traveling the overworld from an overhead perspective, while the battles are viewed from a side perspective showing each character as they attack their foes.


AdventureQuest

Various dragons

Microsoft Windows, Chrome OS

Also referred to by its website name, BattleOn or abbreviated to AQ, it is an online Flash-based single-player role-playing video game started in 2002 and currently developed by Artix Entertainment.

Gameplay - Similar to that of traditional role playing games in that it revolves around fighting monsters in a turn-based system. As players defeat monsters they gain experience points. Skill points are used for certain class abilities. AdventureQuest has an alignment system similar to that of Dungeons & Dragons, which includes selection between Good and Evil as well as Unity and Chaos. Actions taken in game affect the player's alignment, and give the player a selection of custom rewards and access to in-game events. The game also includes equipment that will bestow special effects depending on the player's alignment.

Unnamed

Android, iOS, PlayStation Vita

An action role-playing video game developed by MCF and Square Enix, and published by Square Enix. It is a 3D remake of the 1991 Game Boy game Final Fantasy Adventure, the first game in the Mana series. It was released worldwide for Android and iOS in February 2016; a PlayStation Vita version was also released on the same date in Japan, and in June 2016 in North America, South America and Europe.

Gameplay - The player takes the role of a young hero who, together with a heroine, tries to stop the Dark Lord of Glaive from destroying the Tree of Mana. The gameplay focuses on combat with monsters or other enemies, and is seen from a top-down perspective. The player traverses the game world, which is divided into several areas, and makes their way through dungeons. While fighting monster characters, a gauge is shown on the screen filling up over time and resetting when the player gets hit or attacks; by waiting to attack until the gauge is full, the player can use a stronger attack. The player is accompanied by various non-player characters, who each have different skills the player can use, and who help them defeat enemies.

Tirion

PlayStation

Released in Japan in 1999 and North America in 2000, it is also known as Alundra 2: The Mystery of Magic Evolution. Unlike its predecessor, Alundra, Alundra 2 features a 3D look which opens up a new world of puzzles. Also, despite its title, Alundra 2 is a standalone sequel, and has no ties with the original. It has a whole new story with a different set of characters, including the main character, Flint. Compared to the darker storyline of Alundra, Alundra 2 has a more light-hearted storyline.

Gameplay - As the environment is in 3D, the character can be moved in all directions, and the camera can be manually rotated 360 degrees. Gameplay consists of fighting enemies, interacting with character NPCs, puzzle solving, platforming, and exploration. The story is presented through text and voiced cutscenes. The player controls Flint, a young swordsman and silent protagonist. Flint uses a sword to fight enemies and he carries a shield which gives passive damage reduction; stronger versions of both are obtainable throughout the game. Flint can also learn additional successive strikes for his sword, known as combos, by collecting items called Puzzle Pieces and exchanging them with the character Lord Jeehan. The game also features unique magical ring items which grant Flint special powers such as the abilities to float in place or traverse over harmful lava.


Gray

PlayStation 2

Released in Japan in 2005 as Atelier Iris: Eternal Mana 2, it is a role-playing video game developed by Japanese developer Gust Co. Ltd. The game is the sequel to Atelier Iris: Eternal Mana.

Gameplay - Although Atelier Iris 2's combat system is an improvement from its predecessor's, out-of-battle gameplay is less complex and the alchemy and invention systems were merged. Battles are primarily turn-based. The game is unique in having two playable, switchable characters: Felt and Viese. Felt focuses on exploration and battle, and Viese on item creation and support. Only Viese can use alchemy, although Felt collects alchemical recipes. Atelier Iris 2 has an item-customization and -creation scheme known as alchemy. By obtaining a recipe and the necessary ingredients, items can be synthesized for equipment or to progress in the game. Alchemy is divided into three categories: mana items, accessories and alchemy items. Each character is equipped with a weapon and can equip two accessories and two alchemy items. As the player progresses through the game they will obtain a large number of Mana elements, which can be used to synthesize mana items. Field play was simplified from the game's predecessor. Instead of possessing a number of tools to solve puzzles, each character has the ability to jump and absorb mana.


Blue Dragon

Xbox 360

Blue Dragon is based on a design by Final Fantasy series creator Hironobu Sakaguchi. The game was released in Japan in December 2006, where it was sold both as a standalone title and as part of a bundle with the Xbox 360. Other regions received only the game itself, with a release in August 2007. Blue Dragon was the first Xbox 360 title to make use of multiple discs, spanning three discs in total.

Gameplay - Taking place in a fictional open-world environment, the story of Blue Dragon focuses on five friends (Shu, Jiro, Kluke, Zola, and Marumaro) as they travel across the world to confront Nene, the evil ruler of the Grand Kingdom. The setting inspired separate animation and comic adaptations, although these follow the story to different degrees and feature a different cast of characters. The game follows a traditional role-playing design, based around exploration and turn-based combat. It uses turn-based gameplay elements seen in older Japanese role-playing video games. The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated.


Ancient Dragons of Destruction

Windows, PlayStation 3, Xbox 360, OS X, PlayStation Vita, Linux, PlayStation 4, Xbox One, Android, Nintendo Switch

A 2012 first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in single-player or online cooperative gameplay. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear.




Various

Nintendo 3DS

Known in Japan as Bravely Default: Flying Fairy, is a role-playing video game developed by Silicon Studio and was originally released in 2012, while an expanded edition titled, For the Sequel, was released in 2013 in Japan, Europe and Australia, and in 2014 in North America. This expanded edition used the subtitle Where The Fairy Flies in markets outside of Japan.

Gameplay - Uses a turn-based battle system and job system, in addition to incorporating options to combine job abilities and adjust battle speed and random encounter rates. Bravely Default is set in the world of Luxendarc, which is kept in balance by four elemental crystals protected by the Crystal Orthodoxy, a religious group with influence across the world. Agnès Oblige, vestal of the Wind Crystal, is forced to begin a journey to awaken the crystals after they are consumed by darkness. Allying with Tiz Arrior, the sole survivor from the destroyed village Norende, amnesiac Ringabel, and Eternian defector Edea Lee, Agnès sets out to awaken the crystals and confront a greater evil responsible for events.

Ryu

SNES, PlayStation, Game Boy Advance, PlayStation 2, Microsoft Windows, PlayStation Portable, Android, iOS

It originated on the Super Nintendo Entertainment System in 1993. The series is notable for its recurring characters and ambiguous continuity; though each game is its own self-contained story, the names of the two lead characters are usually Ryu and Nina. The story commonly involves an adventurer named Ryu (name usually changeable) who can shapeshift into different types of dragons. Over the course of his journey, he befriends Nina, a girl with wings.


Dragon Gods

PlayStation

A 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System.

The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The flashy thief Kid and many other characters assist him in his travels around the tropical archipelago El Nido. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him.

Gameplay - Chrono Cross features standard role-playing video game gameplay with some differences. Players advance the game by controlling the protagonist Serge through the game's world, primarily by foot and boat. Navigation between areas is conducted via an overworld map, much like Chrono Trigger's, depicting the landscape from a scaled-down overhead view. Around the island world are villages, outdoor areas, and dungeons, through which the player moves in three dimensions. Like Chrono Trigger, the game features no random encounters; enemies are openly visible on field maps or lie in wait to ambush the party. Touching the monster switches perspectives to a battle screen, in which players can physically attack, use "Elements", defend, or run away from the enemy. Battles are turn-based, allowing the player unlimited time to select an action from the available menu. For both the playable characters and the computer-controlled enemies, each attack reduces their number of hit points (a numerically based life bar), which can be restored through some Elements. When a playable character loses all hit points, he or she faints. If all the player's characters fall in battle, the game ends and must be restored from a previously saved chapter—except for specific storyline-related battles that allow the player to lose.


Various

PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch

A 2011 action role-playing game developed by FromSoftware and published by Namco Bandai Games. A spiritual successor to FromSoftware's Demon's Souls, the game is the second installment in the Souls series. Dark Souls takes place in the fictional kingdom of Lordran, where players assume the role of a cursed undead character who begins a pilgrimage to discover the fate of their kind. Dark Souls has been cited as one of the best video games of all time. Critics praised the depth of its combat, intricate level design, and use of flavor text. However, the game's difficulty received mixed reviews, with some criticizing it for being too unforgiving.

Gameplay - Dark Souls is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged by the game to proceed with caution, learn from past mistakes, or find alternative areas to explore. Dark Souls takes place in a large and continuous open world environment, connected through a central hub area. The player character can travel between areas and explore various paths at will, although prerequisites have to be met to unlock certain areas.


Abaddon

Linux, Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One, Stadia, OnLive

The series is set on a post-apocalyptic Earth, where mankind faces near-extinction and angels fight a losing battle against the demon hordes for control over the world.

The first installment in the franchise, Darksiders was released in 2010 for PlayStation 3, Xbox 360, and Microsoft Windows. Originally set in a modern-day Earth, a war breaks out between Heaven and Hell. War, one of the Four Horsemen of the Apocalypse, finds himself on Earth in the midst of the battle. After War is killed in the battle, the Charred Council blame him for destroying the balance and starting the apocalypse. War vows to find the one truly responsible, so he is sent back to Earth, where 100 years have passed, in his search to find them. An enhanced version, titled Darksiders: Warmastered Edition, published by Nordic Games, was released in November 2016 for PlayStation 4, Xbox One and Microsoft Windows, and in 2017 for Wii U. It was released on Nintendo Switch in April 2019.

Tathamet, Trag'Oul

Microsoft Windows, Classic Mac OS, macOS, PlayStation, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series X/S

An action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the north studio shutdown in 2005. The series is made up of three core games: Diablo, Diablo II, and Diablo III. Expansions include the third-party published Hellfire, which follows the first game, Lord of Destruction, released after the second game, and Reaper of Souls, which follows the third game. Additional content is provided through story elements explored in other media forms. Diablo IV was announced at BlizzCon 2019.



Various

Microsoft Windows, MacOS, Linux, Nintendo DS, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Android, iOS

A series of tactical role-playing video games created and developed by Nippon Ichi. The series debuted in Japan in January 2003, with Disgaea: Hour of Darkness, later re-released as Disgaea: Afternoon of Darkness and Disgaea DS. One of Nippon Ichi's most popular franchises, it has branched off into both a manga and anime series. The Disgaea games are known for complex gameplay, extremely high maximum stats and humorous dialogue. The main characters are generally cynical, power-hungry antiheroes forced to fight alongside heroic foils.

Gameplay - Each Disgaea game consists of a number of missions that the player undertakes from a central hub. In the hub, the player can manage equipment and team members, heal their party, and other functions. When the player is prepared, they can then travel to the next available mission as well as replay any mission they have already completed. Missions are usually arranged in a number of chapters with cutscenes before and after to advance the plot.


The Dragon Knight

Microsoft Windows, Xbox 360

An action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut. The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Microsoft Windows.

Gameplay - The main focus of the game is on traditional action-role playing gameplay, which includes completing quests, exploring the game world, and interacting with a variety of non-player characters. Divinity II utilizes some elements of games like Diablo, such as a focus on upgrading equipment, randomized magical effects on equipment, unique item sets that offer greater benefits when used together, and some quest mechanics such as markers to show that an NPC will offer a quest to the player. However, it also uses elements from more traditional role-playing games, such as branching conversation trees, choices that affect other events in the game, and non-combat segments, such as platforming or puzzle elements. When interacting with non-player characters, the player will often have the option to read their minds, which can provide information, extra choices in a quest, or equipment, at a certain cost to their experience points. The 'experience debt' then has to be repaid before they can gain experience again.


Various

Windows, OS X, Linux, PlayStation 4, Xbox One

The fourth main entry in the Divinity game series, it is a prequel to the original game Divine Divinity, and to the other main games in the series. It was first released in June 2014. A re-release titled Divinity: Original Sin - Enhanced Edition, featuring an expanded storyline and new gameplay options, was released in 2015.

Gameplay - The game concerns two heroes, using turn-based-based action and adventure, cooperative multiplayer, an interactive world, and includes a modding tool used for creating new content.

Various

Xbox 360, Microsoft Windows, PlayStation 3, OS X, Flash Facebook Platform, iOS, Android, Google+, PlayStation 4, Xbox One

Dragon Age is a media franchise centered around a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, and Xbox One.

Dragon Age is a series of games that takes place on the fictional continent Thedas, and follows the experiences of its various inhabitants. The first game in the series, Dragon Age: Origins, follows the story of a recent recruit to a legendary order of warriors known as the Grey Wardens. Their mission is to save the kingdom of Ferelden from being overrun by the Darkspawn, a monstrous race of subterranean-dwelling beings who swarm the surface world every few hundred years in a movement known as a Blight. A Blight begins when the darkspawn track down and awaken an Archdemon, a powerful dragon that controls the Darkspawn hordes. Its sequel Dragon Age II is centered around the eldest child of the Hawke family, a Blight refugee who eventually becomes the Champion of the city state of Kirkwall. A third installment, Dragon Age: Inquisition centers on the Inquisition, an organization tasked with restoring peace and order to Thedas, which is ravaged by a demonic invasion from beyond the mortal realm over a decade after the events of the first game. A fourth installment is currently under development.

Unnamed

Arcade, Family Computer, MSX, PC-8801, PC-9801, Sharp X68000, Mobile phone

A platform-action role-playing dungeon crawler game that was developed by Namco and released in 1984. The game featured side-scrolling platform gameplay and an overworld map similar to the later platform games for home consoles and personal computers. Dragon Buster was also the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.


Dragon Fable

Various

Linux, Microsoft Windows

A free-to-play, online, browser-based, single-player, fantasy, role-playing game developed by Artix Entertainment and released in 2006. Players may access locked game content by upgrading to a premium account for a one-time fee.

Gameplay - Play is initiated by creating a basic character profile, which includes choosing a name, gender and base class (mage, rogue or warrior). The game is then played exclusively through point and click commands to navigate the player character across the play area, to interact with non-player characters to engage in combat, to progress the storyline, etc. The battles are turn-based, giving the player an indefinite amount of time to choose from an assortment of actions, either offensive, defensive, healing or a combination thereof. While new quests and story elements are added on a near-weekly basis, the previously-developed story elements remain playable both to new and to seasoned players, with most enemies' skill levels increasing along with the character's level.


Dragon Quest / Dragon Warrior

Dragonlord

NES

Titled Dragon Warrior when initially localized to North America, is the first role-playing video game in the Dragon Quest media franchise. It was released in Japan in 1986 as Dragon Quest and by Nintendo in 1989 in North America for the Nintendo Entertainment System. Dragon Quest has been ported and remade for several video game platforms as of 2019. The player controls the hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. Dragon Warrior's story became the second part in a trilogy, with several spinoff anime and manga series.

Gameplay - Dragon Warrior presents players with a clear objective from the start and uses a series of smaller scenarios to increase the hero's strength in order to achieve the objective. The game begins in King Lorik's chamber in Tantegel Castle, where the hero receives information about the Dragonlord, whom he must defeat, and the stolen Balls of Light, which he must retrieve. After receiving some items and gold, the hero sets out on his quest. Much of Dragon Warrior is spent talking to townspeople and gathering information from them that leads to additional places, events, and secrets. Towns contain shops that sell improved weapons and armor; general stores where the player may buy other goods; inns that allow the hero to recover his health and magic, and shops that offer keys for purchase. The player may sell items at half price to shops that provide weapons, armor, or general goods.

Lord of the Dragovians

PlayStation 2, Android, iOS, Nintendo 3DS

It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006. It is the eighth installment of the Dragon Quest series and it is the first English version of a Dragon Quest game to drop the Dragon Warrior title. Dragon Quest VIII uses cell shading for the characters and scenery and is the first game in the series to have fully 3D environments and character models. The game retains most of the series' role-playing game elements, such as turn-based combat and the experience level system. Dragon Quest VIII follows the silent protagonist and his party of allies as they journey towards the goal of defeating the wicked Dhoulmagus, who cursed the kingdom of Trodain and its people



Azi Dahaka

PlayStation, PlayStation Network

Released in Japan in December 2009, it is the third game in the Dragon Buster series, and features a platform and hack and slash elements. In the Dragon Valor world, dragons are monsters with immense power; the player's role as a Dragon Valor is to slay them with a magical sword that is passed down through successive generations of the family. In a manner somewhat reminiscent of Phantasy Star III, the game differs from other action platform games of the time in that whom the protagonist marries during the game will influence who will lead the adventure in its next phase. There are two choices in the first chapter, and a possible two choices in the second chapter; hence, the game flow has three potential paths and thus three different endings.


Ancient, Red Dragons

PlayStation 3, PlayStation Vita, PlayStation 4

A 2013 beat 'em up action role-playing game where players navigate environments from a side-scrolling perspective, choosing from six character classes to fight in the style of a beat 'em up and acquiring loot through repeated dungeon exploration. The storyline follows adventurers as they journey across Hydeland and become involved in the search for the magical Dragon's Crown.

Gameplay - a two-dimensional (2D) side-scrolling game in which players take on the role of an adventurer exploring dungeons in the kingdom of Hydeland. The adventurer's base is a town at the kingdom's heart. There players interact with different establishments populated by friendly non-player characters (NPCs); the Adventurers' Guild where quests are accepted and the player can unlock new Skills; Morgan's Magic Shop where equipment can be repaired and upgraded; Canaan Temple, where players can pay to resurrect bone piles found in dungeons and receive boons for dungeon runs; and Lucain's Tower, which documents rune magic unlocked by the player.


Grigori

PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Nintendo Switch

An action role-playing hack and slash video game developed and published in 2012. An enhanced version titled Dragon's Dogma: Dark Arisen was released in 2013. Set in the high fantasy world of Gransys, the player takes on the role of a human protagonist dubbed the Arisen on a quest to defeat the dragon Grigori, a being said to herald the world's end, while uncovering a deeper conspiracy along the way.

Gameplay - Set in an open world environment and played from a third-person perspective. The player is able to select between various vocations: Fighter, Strider, Mage, Warrior, Mystic Knight, Ranger, Assassin, Sorcerer and Magic Archer. Gender choice and appearance settings are also available. The vocation, or class system, changes gameplay and tactical options available to the player. For example, the Fighter has abilities that focus on hack and slash combat and the Strider is skilled at climbing large enemies. The game was designed to be playable even by those who are not skilled at action games.

Angelus, Legna

PlayStation 2, Mobile, PlayStation 3, Xbox 360, PlayStation 4, Microsoft Windows, Xbox One

Known in Japan as Drag-On Dragoon, it is a series of action role-playing video games first released in 2003 and has since been followed by a sequel, a prequel and several spin-offs.

The setting of the main series is a Northern European style dark fantasy world where humans and creatures from myth and legends live side by side, while the spin-off games Nier and Nier: Automata are set in an alternative reality of the future leading from one of the first game's possible endings. The stories generally focus on the fortunes and personalities of a small group of protagonists either directly or indirectly connected to and affected by the events of the story. Dark or mature plot and character themes and multiple endings have become a staple of the series. Their popularity in Japan has resulted in multiple adaptations and additional media in the form of novelizations and manga.

Drakkhen

Various

Amiga, Atari ST, DOS, SNES, PC-98, FM Towns Marty, Sharp X68000, Windows, Linux, Evercade

An early 3D role-playing video game released in 1989, Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field and for being an early example of the real time tactics genre. It did not employ a fully 3D game engine, instead implementing a hybrid approach using vectors and bitmapped character-scaling algorithms. Drakkhen features an animated day-night cycle, and the ability to wander freely about the game world, both rarities for a game of its era. The game spawned a sequel, Dragon View, for the SNES.

Gameplay - A player may freely travel the entirety of Drakkhen's game world not long after beginning a new game, although this can be unwise in practice. Chance encounters with hostile monsters are regular, but in contrast to other RPGs, the player may be attacked while stationary. All battles are automated by default but allow the player to micromanage their four combatants. The player is given time to focus on the real-time tactics of each enemy encounter, such as activating defense magic, moving around, or switching weapons on the fly. The player's party may also be accosted at night when viewing constellations in the sky, or any time after bumping into a half-buried urn.

Dungeon Crawl Stone Soup

Various

Web browser, Cross-platform

Released in 2006 it is a free and open source roguelike computer game, which is the actively community-developed successor of the 1997 roguelike game Linley's Dungeon Crawl.

Gameplay - The player creates a character and guides it through a dungeon, mostly consisting of persistent levels, full of monsters and items, with the goal of retrieving the "Orb of Zot" located there, and escaping alive. To enter the Realm of Zot where the Orb is located, the player must first obtain at least three "runes of Zot" of the 15 available; these are located at the ends of diverse dungeon branches such as the Spider Nest, Tomb, and Slime Pits.

Dungeons & Dragons: Shadow over Mystara

Synn

Arcade

An arcade game developed and published in 1996 as a sequel to Dungeons & Dragons: Tower of Doom. The game is set in the Dungeons & Dragons campaign setting of Mystara.

Combining the side-scrolling gameplay of a beat 'em up with some aspects found in a role-playing video game, Shadow over Mystara has many game mechanics not commonly found in arcade games, such as finding and equipping new gear and earning new spells as the player gains experience. Players can wield a large variety of weapons and armor, although this selection is limited by the character the player chooses; there is also an extensive assortment of magical and hidden items in the game, many of which are completely unknown to the typical video gamer. This, along with the addition of multiple endings and forking paths, gives the game much re-playability and has led to a cult following among fans of the genre.





Information pulled from Wikipedia: List of dragon in games

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